Roadmap.
We ship slowly and quietly. Nothing here is a promise — but this is the order we're thinking about. If something you want isn't here, tell us.
Next.
The shortlist. What we're working on now or shipping soon.
- next
Global leaderboards
Optional 3-letter initials, top 50 per game, stored in Postgres. Rate-limited, anti-cheat heuristics. Personal bests stay local; the global board is opt-in per submission.
- next
Daily challenge
One shared seed per day per game. Same deal for every player worldwide. Score against everyone who played that day.
- next
Accessibility pass
Keyboard navigation for every game, ARIA labels on all card interactions, focus-visible rings, screen-reader-friendly card descriptions, prefers-reduced-motion handling.
- next
Game-mode variants
Klondike draw-3, Spider 2-suit and 4-suit, Hearts pass-cards phase, FreeCell supermoves.
Later.
Wanted, but not actively shipping. In rough priority order.
- later
PWA install + offline play
Add to home screen on iOS/Android. Games work offline once loaded.
- later
Resume game across sessions
Already saves to localStorage; need a 'continue last game' affordance on the home page.
- later
Animations + sound polish
Dealing animations, card-flip sounds, win celebrations. All optional via the existing sound toggle.
- later
Tablet layout
Two-column variants for Hearts, Crazy Eights, and Go Fish so they look great on iPad.
- later
Custom card backs
Pick from a small set of designs. Saved to localStorage.
Maybe.
Ideas we keep around. May ship, may not. Tell us what you want at /contact.
- maybe
More games
Canasta, Yukon, Forty Thieves, Spite & Malice, Klondike Vegas scoring, Cribbage, Euchre.
- maybe
Multiplayer Hearts
Real-time 4-player Hearts against friends. Requires a server backend; probably not soon.
- maybe
Tournaments
Weekly bracket-style competitions on a fixed game.