Lowest score wins. Avoid hearts and Q♠.
Goal. Take as few points as possible. After 13 tricks, lowest score wins.
Setup. Four players, 13 cards each. Whoever has the 2♣ leads the first trick. You are the player at the bottom of the screen.
Each trick. The lead player plays any card (subject to the rules below). Everyone else must follow suit if they can. The highest card of the lead suit wins the trick and leads the next one.
Points. Each ♥ = 1 point. Q♠ = 13 points. The trick winner collects every point card in that trick. Total of 26 points per hand.
Hearts broken. You can't lead with a heart until someone first plays one on a non-heart trick. Once "broken," anyone can lead hearts.
Shooting the moon. If you take all 26 points, you get zero and everyone else gets 26 — a huge swing. Try it when you have a strong hand.
Controls. Tap a card in your hand to play it. Playable cards are highlighted; illegal moves (wrong suit, breaking hearts too early, Q♠ on first trick) are dimmed and can't be tapped.